The Mutations of Anu
In our last update, we revealed the Synedrion classes and some of their technology. In this update, we will be focusing on another of our factions, the Disciples of Anu. We know many of you have been eagerly anticipating this faction, and we’re excited to show you the Disciples of Anu and their visually unusual look.
During the last update we gave a little teaser of the Disciples of the Anu Assault class armor. Just in case you missed the update, here’s a little reminder.
The Assault class is the reliable foot soldier of Phoenix Point and is the only class available to every faction. Much of the Disciples’ culture revolves around religious devotion and ceremony. The Disciples take on a very ornate appearance to their armor and weapons, such as the revolver-shotgun pictured below.
Because the Disciples have such a close affinity with the Pandoravirus, they have the ability to embrace mutations to create new classes and also gain some interesting abilities.
One such mutation allows completely changes the soldier head, and leads to the creation of the Priest class. The Priest has a proficiency for viral weaponry, but also has a few neat tricks up his sleeve (or maybe that’s under his hat?). Either way, the Priest’s mutated head allows him to take control over Mutogs, the large mutated quadrupeds that fit somewhere between a pet and a deadly weapon for the Disciples.
Priests can have several variations to the mutated head, giving them several abilities including the power to locate enemies in the area that others have not yet spotted, hiding their allies from the alien’s perception for a turn, and even absorbing the Pandoravirus mist to boost their Will Points.
If they’re caught in a bind, Priests can also perform a devastating, area-of-effect Psychic Blast to all enemies in range.
Other sets of mutations can also create other subclasses of the Priest.
The Disciples of Anu Berserker class can have a number of different mutations to give them a variety of bonuses in combat. The prefer to use melee weapons and handguns.
Berserkers are formidable in close quarters combat. They have the ability to automatically attack an enemy that enters or attacks from within melee range, they can damage enemy armor when using a proficient weapon and apply virus damage to enemies when attacked in melee.
They have a Bloodlust ability allowing them to gain Will Points when they inflict or receive melee damage, along with a very powerful triple melee strike on the same target.
These mutations and more will be available to Phoenix Project, provided it develops the appropriate relationships and technology. Some of the other mutation variations for soldiers are pictured below - but we’re not going to spoil what they do here. We will leave it up to you to discover those for yourself.
We know that you’re all eager to get your hands on the release version of Phoenix Point and we’re all just as excited for that to happen. In the next update, we’ll be taking a look at where we are in development and what we’re working on currently.
If you didn’t see it, here’s our latest update on the final release of Phoenix Point, which we have moved to December of 2019.
We thank you again for being so patient with us while we strive to make Phoenix Point the best it can possibly be and deliver the game you deserve.