Hotfix v1.7.1 "Necronomicon" Released
We have released an update to the “Necronomicon” patch that makes some tweaks and fixes some bugs. Details below:
Geoscape
Reduced the amount of Hoplite units that will be present at ancient sites
Reduced the frequency of attacks contesting ancient sites
Reduced the requirements needed for Pandorans infused with exotic materials to appear
Bug Fixes
Fixed an issue where a Spider Drone’s explosion radius doesn’t show the predicted damage
Helena’s unit model has been updated
Fixed an issue where Legacy of the Ancients DLC missions could sometimes replace other story missions
Fixed several collision issues on the new Legacy of the Ancients maps
Fixed an issue where the Jet Jump ability couldn’t be used if the player controlled unit was standing in an enemy’s corpse
Fixed an issue where allied units couldn’t move after defeating a Cyclops enemy with a melee attack
Several environmental objects on the new Legacy of the Ancients maps have been made destructible
The Rebuke and Scorpion weapons have updated visual effects in the Personnel screen
Fixed an issue where the Scyther weapon wasn’t being treated as a two handed weapon
Pandoran Reports show the correct HP amount for evolved Scylla enemies
Fixed an issue where a site’s exploration status wouldn’t get completed despite the UI showing it is
Fixed an issue where the units’ movement range UI wasn’t appearing on a specific Synedrion map
The Evacuate ability will now flash yellow when a vehicle is standing on an evacuation zone
Changed the Quick Aim ability’s text after it was activated
Fixed an issue where the character tooltips within the Tactical layer would sometimes show an incorrect value for a unit’s HP
Fixed an issue where loading a save would make level 7 units drop down to level 6
Fixed an issue where the flamethrower didn’t create flame tiles and had inconsistent sound effects
Fixed an issue where the Return Fire icon wouldn’t always appear on enemies with that ability
Fixed an issue where the player didn’t regain control over haven defenders after they got released from an enemy’s mind control ability
Made it less likely for first tier diplomacy missions to appear far away from the player’s currently explored sites
Fixed an issue where the Moon Launch mission wouldn’t be available if the player unlocked it at the same time as a Haven got attacked