Patch Notes: 1.11.1 Behemoth
Hello Operatives! Today, with our v1.11.1 Behemoth patch update, we're rebalancing a few pieces within Festering Skies to make them a little more forgiving alongside bug fixes. We've also introduced a workaround solution for the cinematics that some Win 7 players were experiencing in the game. Full patch notes below!
Tactical
Swarmer type damage is reduced by 10-15%.
Geoscape
Rate of mid and late-game interceptions reduced by up to 20%.
Bug fixes
Implemented a workaround solution resolving the problem with the cinematics in the game on Windows 7.
Fixed an issue where the hair of the units in the portraits in Tactical would not appear correctly.
Fixed an issue where narrative messages wouldn’t appear in the “Gift” mission if the hints are disabled.
Fixed an issue with the animation of the explosive egg upon destruction.
Fixed a rare issue causing the game to be stuck when the interception minigame is paused during a muzzle flash VFX.
Fixed an issue where in some cases the Corruption Node didn’t spawn during Infested Haven missions resulting in an instant victory for the player.
Fixed an issue where after loading a save the Behemoth 3D model would appear while submerged.
Fixed an issue where the save game button would occasionally become disabled after a lost ancient site defense.
Fixed an issue where an inactive deploy button appears on sites when using the Masked Manticore.
Fixed an issue where the Gills objective wouldn’t complete correctly.
Fixed an issue where the 3D models in the intelligence reports appeared too bright.
Fixed an issue where Mindfraggers can attack through walls on Synedrion maps.
Fixed controller scheme instructions for inventory and soldier info.
Fixed an issue where the Myrmidon spawn animation wouldn’t appear correctly.
Alien eggs now fall properly when the floor beneath them is destroyed.
Fixed an issue with the death animation of the Venomous Swarmer causing a delayed game response.
Fixed a rare issue where the game has stuck after returning to Geoscape from a New Jericho story mission.
Fixed an issue causing the description of the Pandoran evolution and Fire Worm research not showing correctly.
Fixed an issue causing problems with buying soldier abilities before deploying on missions.
Fixed an issue where the auto-battle button could not be selected with a controller.
Other minor fixes.