This mid-month update is going to be one of our shorter instalments. With the release of Phoenix Point being less than 2 months ahead of us, we’re continuing to add the last of the content, bug-fix and polish ready for launch.
Those playing Backer Build 5 - we really appreciate your feedback, so please keep it coming. You can submit in-game bug reports via the F12 key. You can also leave feedback and suggestions on our forums.
It’s been three weeks since we released Backer Build 5, our most feature-packed early access build yet. Since that time, our development team has been collecting and pouring through all of the feedback, suggestions, and bug reports everyone has submitted.
Backer Build 5 is almost upon us! On September 3rd we will be releasing our most comprehensive and feature loaded build yet. There are a huge number of additions and changes, some major and some subtle. We won’t cover all of them in this update (we’ll be releasing a full set of patch notes along with the build) - but let’s jump right in with an early look at some of the things you can expect in Backer Build 5.
We want to focus this backer update not on individual pieces of content, but on the studio, our teams, and what each of our teams is working on. Our hope is that this will give backers deeper insight into where we are in terms of progress on our development goals. First, we need to break down a bit of how our dev team is structured.
In our last update, we revealed the Synedrion classes and some of their technology. In this update, we will be focusing on another of our factions, the Disciples of Anu. We know many of you have been eagerly anticipating this faction, and we’re excited to show you the Disciples of Anu and their visually unusual look.
As we are nearing the release of Phoenix Point and all of the elements we have been working on for the last 3 years are all coming together, we’re going to be posting these development updates on a more regular basis. They’re going to have a shorter format than the previous updates, but we still hope to show you lots of exciting things that you will be able to get your hands on in the release version of Phoenix Point.
In this update, we’re going to focus mainly on the Synedrion classes.
The Phoenix bases play a very important role in both terms of narrative and gameplay. From the title base, Phoenix Point down to all of the other bases you will discover and reactivate as you explore the world - it is vital that we really nail these player controlled facilities.